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Sometimes It's Hard to Be a Cardman by Andi Gladwin
Early Gladwin (2006) has "ten new tricks and five new moves" including a ballsy tabled variation on the Bluff Pass for all the Bluff Pass aficionados out there
5 Suit You, Sir: card opener
7 Signal Versus Noise: A-K of Clubs shuffled, and magician predicts the order
9 Some Assembly Required: Ace Assembly, including All Around Turnover
13 Open All Hours: an Open Prediction effect
15 InFlight Control: a bluff pass
18 8 Hour Fan Change: card color change
20 Trespass: using the Fan Change
21 Symphony in Blue Major (with Jack Parker): another effect using the Fan Change
22 TATFUS: version of Marlo's AFTUS
25 Swivelswitch: card switch
27 Swiveltwo: another
28 Synapse: uses the Swivelswitch
30 Supersonic: find three selections in 5 seconds
33 Bold Instinct
34 Red/Black to the Future: Call to the Colors routine
PDF download now
Early Gladwin (2006) has "ten new tricks and five new moves" including a ballsy tabled variation on the Bluff Pass for all the Bluff Pass aficionados out there
5 Suit You, Sir: card opener
7 Signal Versus Noise: A-K of Clubs shuffled, and magician predicts the order
9 Some Assembly Required: Ace Assembly, including All Around Turnover
13 Open All Hours: an Open Prediction effect
15 InFlight Control: a bluff pass
18 8 Hour Fan Change: card color change
20 Trespass: using the Fan Change
21 Symphony in Blue Major (with Jack Parker): another effect using the Fan Change
22 TATFUS: version of Marlo's AFTUS
25 Swivelswitch: card switch
27 Swiveltwo: another
28 Synapse: uses the Swivelswitch
30 Supersonic: find three selections in 5 seconds
33 Bold Instinct
34 Red/Black to the Future: Call to the Colors routine
PDF download now