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Ryan Dux - The Knowing
From the creator of "Pennytration 2.0"...this is "The Knowing":
your spectator freely chooses a card, you then read their mind and divine the card.
No marked cards, no fishing for the right card.
You let your spectator choose a card, no force. Put the rest of the cards unseen back in the card case. Put the deck away. Then read the spectator`s mind. You instantly know what card they chose. It´s that simple and direct.
- NO marked cards, NO fishing for the right card
- you will learn how to build 2 different gimmicks
- perform stand-up or sitting
- you can use a box without the cellophane wrapping, or with the cellophane still on the box
- repeat the effect again and again (i. e. for table hopping)
- you can have more than one spectator choose a card, and still divine every single card
- easy to do, almost self-working
- Running time: 42 min
From the creator of "Pennytration 2.0"...this is "The Knowing":
your spectator freely chooses a card, you then read their mind and divine the card.
No marked cards, no fishing for the right card.
You let your spectator choose a card, no force. Put the rest of the cards unseen back in the card case. Put the deck away. Then read the spectator`s mind. You instantly know what card they chose. It´s that simple and direct.
- NO marked cards, NO fishing for the right card
- you will learn how to build 2 different gimmicks
- perform stand-up or sitting
- you can use a box without the cellophane wrapping, or with the cellophane still on the box
- repeat the effect again and again (i. e. for table hopping)
- you can have more than one spectator choose a card, and still divine every single card
- easy to do, almost self-working
- Running time: 42 min