Gilbreath Principals by Reinhard Muller
1 1. Introduction and History
2 2. Gilbreath's Second Principle
2 2.1 Possible Effects
2 2.2 The Basis of Gilbreath's Principle
3 2.3 A Selection of Effects
3 2.3.1 The Touch of the Master
3 2.3.2 A Number Force
4 2.3.3 The Perfecto Bridge Deal
4 3. Gilbreath's First Principle
4 3.1 Introduction
5 3.2 Possible Effects
5 3.3 Basis of Gilbreath's First Principle
7 3.4 Selected Effects
7 3.4.1 Gilbreath on Gilbreath
8 3.4.2 Gil's Game
8 3.4.3 Strictly to Enhance
9 3.4.4 Basis Color Control
9 3.4.5 The Computer Deck
10 3.4.6 A Trick Worth Two of That
10 3.4.7 Deck Memorization
10 3.4.8 The Lone Stranger
11 3.4.9 Gilbreath in Arithmetic Progression
11 3.4.9.1 Sensitive Fingertips
11 3.4.9.2 Suit Memorization
12 4. Specifiction of Publications
12 4.1 Gilbreath's First Principle
14 4.2 Gilbreath's Second (General) Principle
1 1. Introduction and History
2 2. Gilbreath's Second Principle
2 2.1 Possible Effects
2 2.2 The Basis of Gilbreath's Principle
3 2.3 A Selection of Effects
3 2.3.1 The Touch of the Master
3 2.3.2 A Number Force
4 2.3.3 The Perfecto Bridge Deal
4 3. Gilbreath's First Principle
4 3.1 Introduction
5 3.2 Possible Effects
5 3.3 Basis of Gilbreath's First Principle
7 3.4 Selected Effects
7 3.4.1 Gilbreath on Gilbreath
8 3.4.2 Gil's Game
8 3.4.3 Strictly to Enhance
9 3.4.4 Basis Color Control
9 3.4.5 The Computer Deck
10 3.4.6 A Trick Worth Two of That
10 3.4.7 Deck Memorization
10 3.4.8 The Lone Stranger
11 3.4.9 Gilbreath in Arithmetic Progression
11 3.4.9.1 Sensitive Fingertips
11 3.4.9.2 Suit Memorization
12 4. Specifiction of Publications
12 4.1 Gilbreath's First Principle
14 4.2 Gilbreath's Second (General) Principle